![Universal Battle 2](https://is1-ssl.mzstatic.com/image/thumb/Purple116/v4/94/6a/63/946a635e-6f31-b7c6-3cdd-7cf88861b3fc/AppIcon-0-0-1x_U007emarketing-0-0-0-7-0-0-sRGB-0-0-0-GLES2_U002c0-512MB-85-220-0-0.png/256x256bb.jpg)
Universal Battle 2
iOS Universel / Jeux
Universal Battle 2 is a realtime multiplayer table top war game!
Player have the ability to create their own army and challenge their friends in multiple game modes.
Universal Battle 2 serves as a very flexible sand box, in fact, it doesn't have any rules that would constraint game play.
For this type of game having a strong community is very important, that's why we have created a Forum where people can discuss and organize tournaments.
Quoi de neuf dans la dernière version ?
- Usernames in rooms are sorted by players first.
- Username under “Newest Model” is a little smaller.
- Info panel font a bit smaller.
- Added “extra” field in element binary model to allow for new features.
- Change Binary Convertor to support strings longer than 255.
- Translate more English text
- Added textures for base terrains, squared and circular
- Added Spaceships, Robots, Eyes, Bases, a new armor for humans to Model Editor
- Press Shift+1 or Shift+2 to roll 1 or 2 dice
- Added a way to categorize featured armies
- Players can see mouse movement of the opponents as a real-time cursor.
- Added a way to indicate when a model has activated. Key A.
- Added a way to change model name during game play
- Ability to press on a button to align a unit to the edge of another unit.
- Fixed bug where Keystrokes activated when popup were open
- Fixed bug with model editor where unsaved changes would not be removed on popup close.
- When opening the army editor it will load your default army first.
- Added Stats to both name labels and info by adding a block:
[s]
sw|3|#189
sh|5|#a18
[/s]
in the info.
- Bug fixes