
Alcyone: The Last City
iOS Universel / Jeux
WELCOME TO THE CITY
[After the fall of civilisation, the City is the only thing still standing.]
[Outpost Alcyone : the Nihility spread across the universe at close to the speed of light, unmaking & twisting everything it encountered. We had enough warning to protect ourselves as we saw the distant stars flicker out one by one. Alcyone's old name was forgotten and became simply the City.]
INTERACTIVE SCI-FI NOVEL
"Alcyone: The Last City" is an interactive sci-fi novel in which the player's choices heavily impact the overall narrative, opening or closing pathways through the story, and greatly affecting the end of the game. From the outset, players will have to weigh difficult options, all of which impact the game and provide different insights into the various organisations, Houses, diverse characters, and deep lore of the City. Players are encouraged to live with their decisions, even if the consequences are dire — there is no true failure in the City, only experience.
MULTIPLE PATHWAYS
At almost a quarter of a million words in length, "Alcyone: The Last City" has an intricate narrative in which your decisions dramatically and meaningfully affect the story you experience. Explore over seven different endings, five romance storylines (including aromantic pathways), and thousands of choices that make each and every playthrough a uniquely rewarding experience.
RPG CHARACTER SYSTEM
Will you be a force for destruction, or will your decisions aid the existing powers that be? "Alcyone: The Last City" offers a multitude of choices to forge your path inspired by a RPG character system where attributes such as Body, Vigour, Mind, and Charm affect your engagement with the story.
The game starts with your character waking in the Rebirthing Facility upon being brought to life. There, you will craft your persona by selecting attributes such as your gender identity, status, whether or not you had a significant other in your previous life, and even the manner in which you might have died — all of which contribute to a uniquely customised experience that has long-lasting effects on the story and how you can interact with it.
SLICK, ENGAGING PRESENTATION
"Alcyone: The Last City" complements its complex narrative with a clean and aesthetically pleasing user interface, gorgeous high-resolution, hand-drawn digital artwork, and a full-length soundtrack to underscore the depth and emotion of each choice within your story.
ALL THINGS END
[Shielded and walled away from the decimation and destruction of the void outside, inhabitants have lived for centuries with the serenity provided by the City's protection. Governed under the benevolence of the Six Ruling Houses, humanity continues to demonstrate its tenacity in surviving and adapting to whatever fate befalls it. Normal life continues — after a fashion. We persist.
But the Six are lying to us.
And the Nihility is more than we've been told.
And there's a way out of the City.]
DEVELOPED WITH THE ASSISTANCE OF VICSCREEN
Quoi de neuf dans la dernière version ?
• 68.310325 release.
• Alcyone: The Last City is out!
• Updated Unity version to 6000.0.44f1.
• Fixed a build tool error that could cause the game on some platforms to immediately crash to desktop.
• Fixed a floating-point issue on iOS and Android that would cause the Misfortune icons in the Status Tray to migrate beyond their intended positions as the stats built up.
• Added some further narrative and visual clarifications to Hubs when new storylines are available.
• Added TTS support for the Hubs List when new storylines are available.
• Updated images in the ESC Menu - Help screen to match the current appearance of the game.
• Fixed erroneous input device settings being available in the Options menu on mobile.
• Further balanced probability challenges, particularly late-game.
• "The Patron" content that was previously gated behind an unlock code has now been folded into the main storyline as a part of the base game and made potentially accessible during a playthrough depending on your in-game choices.
• The Patron Hub has been reworked to support its addition to the main story.
• Some content from the Patron Commissions has been reworked to support their additions to the main story.
• Removed the Supporter Code from the credits in relation to the above.