
Bounces Fantogame
iPad / Jeux
Two bars, one ball, and a precision challenge
Imagine a simple yet engaging game where everything revolves around timing and precision. On the screen, there are two bars: an upper and a lower one, and between them, a ball falling under gravity. Your goal? Keep the ball bouncing between the two bars without touching either of them.
How the game works
The ball is constantly pulled downward by gravity. You have the power to make it bounce by tapping the screen. Each tap makes the ball bounce upward, temporarily reversing its direction.
But beware! Each tap also causes the upper bar to move down slightly, reducing the space and increasing the difficulty.
Scoring system
With every tap, you get a bounce and the upper bar descends, but also score a point. The longer you keep the ball bouncing safely between the bars, the higher your score.
The challenge lies in finding the right rhythm: tapping at the perfect moment to bounce the ball while managing the shrinking space.
A test of timing and precision
This game is perfect for players who love quick, intense challenges where reflexes and timing are everything. With one simple control — a single tap — the gameplay reveals surprising depth and engagement.
The sense of achievement grows as you reach higher scores, pushing yourself to beat your personal best.
Key features
Simple, intuitive gameplay based on a single tap
Unique mechanics combining gravity, bouncing, and moving bars
Increasing difficulty as the upper bar slowly descends
Clean graphics and smooth animations
Great for quick sessions or longer focused play
Tips to play better
Learn to recognize the perfect moment to tap to keep the ball between the bars
Watch the descending upper bar and anticipate bounces to avoid contact
Stay calm and focus on rhythm; precision is key
Conclusion
“Two bars and one ball” is a minimalist arcade game blending simplicity and depth — a perfect mix of reflexes, timing, and personal challenge. Try it now and see how high you can score!
Quoi de neuf dans la dernière version ?
Bug fixed