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Accueil » Liste des Apps » Apps Universelles » Jeux » Hollows Of Rogue
1.3.10 iOS €2,99€ r6 appz 0 0 This game was heavily inspired and influenced by the original Rogue - a 'roguelike' genre defining game from the '80s originally played in Unix text terminals - but adds many enhancements and refinements in order to allow for more modern user...
Hollows Of Rogue

Hollows Of Rogue

iOS Universel / Jeux

2,99€ au lieu de 3,99€
Acheter sur l'App Store

This game was heavily inspired and influenced by the original Rogue - a 'roguelike' genre defining game from the '80s originally played in Unix text terminals -
but adds many enhancements and refinements in order to allow for more modern user friendly gameplay and easy touch based interaction - all while preserving the original feel and gameplay -
There are many differences to the original to list, among the most important are
- adjustable difficulty settings
- levels in the run are persistent
- quality of life improvements for touch screen devices for easier dungeon navigation and menu/inventory management
- high contrast display option
- more descriptive events and more of them are logged to game log, including all AD rolls
- rebalanced monsters, items and effects stats
- several new items
- new sounds effects for monsters and effects
- stomach of the hero is also always full - there is no hunger mechanic

Tiles by Oryx

Whether you're a veteran roguelike fan or someone new to the genre, this game delivers a fresh yet familiar experience. With streamlined controls, modern touches, and plenty of new features, it stands as the perfect way to relive the magic of Rogue — or to discover it for the first time.

En voir plus...

Quoi de neuf dans la dernière version ?

1.3.10
- some monsters could go mad and chase non existent places - this should be hopefully fixed now
- searching is slightly more forgiving/indicative
1.3.9
- some actions such as enchanting an item and more monsters attacks got new audio/sfx
- added sound ambience - adjust its volume in Settings
- there should be less monsters in lower/initial levels
- dungeon now visually deteriorates more the lower the player goes
- Settings/Help slightly updated - recommended read esp. for new players (but not only)
1.3.8
- added ASCII mode for tiles
- if you use D-Pad long press its middle button to move it around and its arrows to change its size (go to Settings/Input to reset to default position/size if you misplace it).
1.3.7
- blink player char when immobilized/trapped
- scrolls are not destroyed after reading if they're not applicable (e.g. when reading scroll of enchant armor, but no armor is being worn)
- displayed Armor status takes into account equipped ring of protection
1.3.6
- player and all monsters now run around smoother than ever before
- items being used/worn are highlighted in the inventory
- D-Pad's transparency can be set in Settings (0 to disable it (default))
- fix: Undo on death also undoes/turns off 'run to exit'/autopathing
- rendering should drop to lower FPS after short (~5 sec) user inactivity, hopefully enabling some energy savings
- consumable always restores small amount of HP, sometimes also XP
1.3.4
- bats are easier to hit
- weapons/armors items on a level should have +modifiers more often, depending on level depth
1.3.3
- scroll of confuse monster is more useful now: its effect last ~100 turns and confuses any monster being fought on each hit
- shop, scrying mirror and resting tree are now always visible once discovered (and monsters will ignore them)
1.3.2
- nerfed griffins' attack [most of the time they were overpowered]
- fixed items placement gen bug
1.3.1
- smoother/better dungeon rendering

Note

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Détails sur l'application

Version
1.3.10
Taille
91.9 Mo
Version minimum d'iOS
13.0
Game Center
Non
Dernière mise à jour
02/04/2025
Publié par
r6 appz

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