
WorldBox - Dieu Bac à Sable
iOS Universel / Jeux
WorldBox est un jeu gratuit Sandbox à la fois dieu et simulation.
Dans ce jeu gratuit Sandbox God, vous pouvez créer la vie et la regarder prospérer!
Faites apparaître des moutons, des loups, des orks, des elfes, des nains et d'autres créatures magiques!
Les civilisations peuvent créer et construire des maisons, des routes et se faire la guerre. Aidez-les à survivre, à évoluer et à construire une civilisation puissante!
Le bac à sable. Jouez avec différents pouvoirs. Vous pouvez dissoudre le sol avec les pluies acides ou même larguer une bombe atomique! Frayez-vous des tornades, des vers souterrains ou un rayon de chaleur. Profitez de la destruction créatrice ou de créer des mondes pleins de vie!
Regardez comment le jeu de la vie classique de Conway peut détruire rapidement la civilisation mondiale. Ou créez des automates cellulaires à fourmis de Langton
Simulez divers désastres. Météorites, volcans, lave, tornades, geysers et plus. Simulez et observez l'évolution des créatures et l'ascension des civilisations
Créez un monde de pixels Vous pouvez créer un monde de pixel art en utilisant différents outils gratuits, magie et pinceaux. Utilisez simplement différents types de pixels pour la coloration. Sois créatif!
Expérimentez dans votre propre jeu Sandbox. Jouez avec différentes créatures et puissances dans la simulation du monde magique
Devenez un dieu de votre propre monde du pixel art. Créez la vie et construisez la civilisation de différentes races mythologiques. Construisez un monde de vos rêves!
Vous pouvez jouer en ligne à ce jeu Sandbox sans connexion Wi-Fi ou Internet
Téléchargez Super WorldBox - God Game gratuitement!
Si vous rencontrez des problèmes, contactez-moi ici: supworldbox@gmail.com
Laissez un commentaire ou des suggestions si vous voulez voir plus de pouvoirs et de créatures dans ce jeu Sandbox gratuit!
Discord: https://discord.gg/worldbox
Facebook: https://www.facebook.com/superworldbox
Twitter: https://twitter.com/Mixamko
Reddit: https://reddit.com/r/worldbox
Instagram: https://www.instagram.com/superworldbox/
Quoi de neuf dans la dernière version ?
Monolith update is live!
Huge update that overhauls a ton of game systems and adds a bunch of new stuff!
- Subspecies
- Genes
- Languages
- Religions
- Families
- Tons of new powers
- Loads of new units
- New sounds
- Ages upgrade
- Clan traits
- New UI
- Graphs
- More saves
- Unit possession!
- New biomes
- Walls
- New settings
- New illustrations
- Easter eggs
- New achievements
- Thousands of fixes
- And, of course, some new bugs
- [HIDDEN]
## 0.50.6 - Stone Polish
- ongoing: translations for most of the languages are in the process!
- ongoing: we are investigating premium and crash issues
- ongoing: low memory warning would now show early
- added: 4 new options for other settings. To preload some in-game assets for smoother gameplay, in a cost of more RAM usage. If you experience crashes - you can try to turn it off. On mobile and devices with less than 3GB of ram it's disabled by default now
- added: autosaves setting. If you experience crashes on low end device - try to turn it off
- added: graphs setting. If you experience crashes on low end device - try to turn it off
- added: background for genes
- added: new window after you press "restore purchases" with info about premium from evil computer
- fixed: (!) monolith is not affecting humanoid mobs
- fixed: mark of becoming can appear randomly
- fixed: baby turtles always bright green
- fixed: twitter text showing wrong text at first
- fixed: bottom left tile not rendered
- fixed: most of new animals can't turn to mush
- fixed: repeated text for onomastics group tooltips
- fixed: [mobile] onomastics glyphs added right away, before showing tooltip
- fixed: ufos spawn units when die outside of map
- fixed: default subspecies traits wasn't randomized for some species
- fixed: zombie sprites for new zombie units being too dark
- fixed: added limit of showing icons for unit tooltip. To prevent showing thousands of icons when unit is a hodling
- fixed: soft crash related to golden brain
- fixed: clicking on ui elements with ".," could sometimes bring errors
- fixed: soft crash related to plot to end war
- fixed: some debug options bring errors
- fixed: tumor monsters could get pyromaniac trait when they grow up
- fixed: clan chief didn't clear when unit "forgot" his clan
- fixed: items not added to city storage when unit dies in city borders
- fixed: boats can't swim diagonally through canals
- fixed: unit can't move in diagonal tiles sometimes
- fixed: fix bubble shield only gave 5%. Now gives 90% damage reduction
- changes: added extremely long gestation to crystal people
- changes: removed butterfly metamorphosis from rhinos
- changes: counters won't show in plots window
- changes: dunglords would use same phenotypes beetles by default
- changes: lowered trait mutation rate
- changes: world history filter buttons
- changes: removed super from title in rate us windows
- changes: dunglord buildings polish
- changes: dunglord icon polish
- changes: dunglords now spawns with exoskeleton
- changes: if you already got cursed world achievement, void entity would be waiting for you right away
- changes: pyromaniac trait could be given only to sapient species on spawn
- changes: adjusted past rulers tooltip to show years they ruled, and total years
- changes: some default civ diet traits
- changes: more fire avoidance logic adjustments
- changes: mutant box world law would also filter out some unit traits
- changes: adjust magnet throw logic to be less strong
- changes: civ bees has matriarchy by default
- changes: more conditions/balancing for meta split plots making them rarer
- changes: cloned items won't clone eternal mod when using clone rain (makes item stay forever in the world, and new units can spawn with them)