
Fx Racer
iOS Universel / Jeux
Compete in the world championship along 20 circuits.
► RACE OPTIONS
Select your strategy for each race. You can select the type of tire you want to mount at the start of each race and when performing the PitStop (Super soft, soft, medium, hard, Intermediate and Extreme rain)
Each tire has particular characteristics in terms of grip, maximum speed and wear.
► CONFIGURE YOUR CAR
Full configuration of car settings. Engine power adjustments, transmission adjustments, aerodynamics, and suspension adjustments.
These adjustments affect the behavior of the vehicle. Both in acceleration at top speed and in tire wear.
Try all kinds of settings to find the most suitable for each race.
► CAR IMPROVEMENTS
Earn credits by racing in the championship or sprint races to make up to 50 upgrades on each of the cars and increase your race performance.
► CHANGES IN THE WEATHER
The weather will change during the race and we will have to adapt the strategy to the circumstances that occur during the race. From sunny weather to heavy rain.
► QUALIFYING RACE
We will be able to run the qualifying race before the championship races to establish our place on the starting grid.
We can also run without qualifying. In this case our position will be random.
►TRAINING RACE
We will have the option of training in each circuit of the championship. Where you can try different configurations in our car.
At the end we will have a table of results where we can compare the results of each lap and configuration.
► QUICK RACE MODE
Apart from the championship. In this mode we can race on the desired circuit and quickly get credits to use them to make improvements to the cars or acquire new cars.
Quoi de neuf dans la dernière version ?
► Online Ranking
Online ranking showing the best lap times in qualifying sessions.
► HUD
Cleaner main menu.
New settings menu exclusive to SIMULATION mode.
New leaderboard with information on all 20 drivers, including two buttons: one to hide it and another to switch between GAP and lap time.
At the end of a race, the FINISH message will show penalty seconds (if penalties are enabled).
New HUD indicators for tire status: "reduced grip," "low grip," or "no grip" based on tire wear, compound, and track humidity.
► Tires
Dry tires reduced from 6 to 5 compounds: Soft, Medium, Hard, Intermediate, and Wet.
Adjusted lap counts for each compound.
Tire wear is now consistent regardless of race length (3, 5, 10, or 20 laps). Degradation is no longer tied to total lap count.
Tire behavior now evolves based on wear, compound, and humidity, with four grip states:
NEW TIRE: Optimal performance.
REDUCED GRIP: Slightly less performance.
LOW GRIP: Noticeable degradation, still drivable.
NO GRIP: Major grip loss; the car becomes difficult to handle but can reach the pits.
In Standard mode, different top speeds for each compound.
In Simulation mode, dry tires have similar straight-line grip but vary in cornering grip.
► Weather
Weather selector added for any race or practice session.
Option to force rain at race start.
New heavy rain condition added.
Track reflection effect based on water levels.
► Rewards
Increased rewards for 10- and 20-lap races.
Reduced rewards for 3- and 5-lap races.