
Idle Universe
iPad / Jeux
Create your own universe in this new addictive idle game!
First, you have to gather matter yourself by tapping; but once you've got enough matter to create a couple of objects in your universe, these will produce more matter automatically by colliding.
Features:
• Create 31 different interstellar objects - from tiny particles to your own planets, galaxies and even more!
• Unlock 24 unique Divine Powers!
• Upgrade all of your objects in various ways! You will be given multiple options to choose from and you can make your universe unique to you!
• Obtain Dark Matter and use special abilities like automatic tapping, speeding up collisions and many more!
• Get even bigger with prestige! Every time you restart the game, you will obtain Antimatter, which can be used to buy permanent super upgrades!
• Join the competition with leaderboards!
• Get daily rewards!
• Earn Achievements!
There're plenty of opportunities in the game - you can play for weeks and never get bored!
Try our new idle game and create your very own universe :)
• Music by Ckavi!
• Graphics by Pocido!
Quoi de neuf dans la dernière version ?
The Divine Tap has been reworked completely to now be a multiplier for the total production.
=> The discussion on this can be found at our community Discord server!
Added collider ascension for every thousand levels owned
Added a 24th Divine Power
Added the option to reroll on Upgrade Points
Added luckier taps to get 2 or even 3 Dark Matter by tapping, instead of just 1
Changed balancing at many places
Visuals:
Added visual indicators to show active abilities
Added a radial fill for the current collider creation and an option to hide it
Added a visual indicator for the location of a tap
Added the option to change the language ingame
Changed the collider particles to actually be the colliders you are creating
Toasts are now stacking instead of overlapping
Improved some localizations
Bugs:
Fixed a bug that showed abilities to be available, even with insufficient DM
Fixed a bug in the calculation of rapid collisions, that made the Agile Momentum useless
Fixed a bug that changed the maximum warpable time to always be in full hours
Fixed various internal legacy issues
Hotfix:
Fixed various bugs, both visual and mechanical