Spirit Island
iPad / Jeux
In the most distant reaches of the world, magic still exists, embodied by spirits of the land, of the sky, and of every natural thing. As the great powers of Europe stretch their colonial empires further and further, they will inevitably lay claim to a place where spirits still hold power - and when they do, the land itself will fight back alongside the islanders who live there.
Spirit Island is a cooperative settler-destruction strategy game designed by R. Eric Reuss and set in an alternate-history world around A.D. 1700. Players become different Spirits of the land, each with their own unique elemental powers, forced to defend their island home from colonizing Invaders spreading blight and destruction. Your Spirits work with the native Dahan to increase your power and drive the invading colonists from your island in this strategic area-control game.
Spirit Island includes:
• Free access to unlimited plays of the tutorial game
• Create custom games with up to 4 available spirits and play 5 full turns
• 36 Minor Power cards that enhance the abilities of your Spirits
• 22 Major Power cards with more powerful effects to devastate the Invaders
• A modular island, made up of 4 balanced island boards, for a variety of layouts
• Thematic island boards that reflect the canonical island and provide a new challenge
• 15 Invader cards driving a distinctive Invader expansion system
• 2 Blight cards with challenging effects as the Invaders blight the Island
• 15 Fear cards with beneficial effects, earned as you terrify the Invaders
Every rule & interaction in the game has been carefully adapted and thoroughly tested by expert Spirit Island players, as well as the designer himself. If you’re wondering how a certain situation works in Spirit Island, this game is the ultimate rules lawyer!
Features:
• Original dynamic music composed by Jean-Marc Giffin brings Spirit Island to life. Each Spirit has unique musical elements that wax and wane as the game progresses.
• 3D Textured maps bring a realistic look and isometric perspective to the Island.
• 3D Classic maps present the Island the way it looks on the tabletop.
• 2D Classic maps provide a simplified top-down option for all you number crunchers out there.
When you are ready for more, choose the best option for your budget to unlock the full game, including cross-platform online multiplayer with friends and others from around the world.
Purchase the Core Game - Permanently unlocks all content from the Core Game and Promo Pack 1: Flame, including 6 additional Spirits, 4 double-sided Island Boards, 3 Adversaries, and 4 Scenarios for a wide variety of play and fine-tuned challenge.
Or, purchase Horizons of Spirit Island - Permanently unlocks all content from Horizons of Spirit Island, an introductory set of content with 5 Spirits tuned for new players, 3 Island Boards, and 1 Adversary.
Or, subscribe for Unlimited Access ($2.99 USD/month) - Unlocks all content during the term of your subscription. Includes all Core Game content, both Promo Packs (Feather & Flame), Branch & Claw, Horizons of Spirit Island, Jagged Earth, and Nature Incarnate, as well as all future content as it becomes available.
Also available:
• Branch & Claw expansion with 2 Spirits, an Adversary, 52 Power Cards, new Tokens, 15 Fear Cards, 7 Blight Cards, 4 Scenarios, and an Event Deck.
• Jagged Earth expansion with 10 Spirits, 2 double-sided Island Boards, 2 Adversaries, 57 Power Cards, new Tokens, 6 Fear Cards, 7 Blight Cards, 3 Scenarios, 30 Event Cards, 6 Aspects, and more!
• Promo Pack 2: Feather expansion with 2 Spirits, an Adversary, 5 Scenarios, 5 Aspects, and 5 Fear Cards.
• Nature Incarnate expansion with 8 Spirits, 20 Aspects, an Adversary, 12 Power Cards, 9 Fear Cards, 8 Blight Cards, 2 Scenarios, and 9 Event Cards. Partial content now available with more coming in updates for no additional cost.
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Quoi de neuf dans la dernière version ?
This update has several improvements and bug fixes, including:
- Nature Incarnate content can now be disabled in Play Options on the New Game screen.
- Incarna now work correctly with various Events and Powers, including: Absorb Essence, Flowing and Silent Forms Dart By, Flow Like Water, Reach Like Air, Serpent Wakes in Power, Settle Into Hunting-Grounds, Blessings of Bounty and Health, and Years of Little Rain.
- The threshold of Transformative Sacrifice now triggers Elements or other Presence Track abilities properly.
- Fixed an issue where using Rumbling Earthquakes when Invaders have increased Health would not allow all damage to be assigned.
- Spreading and Dreadful Mire now correctly interacts with conjoined lands.
- Fixed a multiplayer issue where a thresholded Plague Ships Sail to Distant Ports could get stuck.
- Incarna will no longer be counted as a presence for other Spirits for effects that happen in other Spirits' lands.
- Fixed an issue where undoing Gift of Power while resolving the effects of Slip the Flow of Time could not correctly return the Time used for Slip the Flow of Time.
- Solidify Echoes of Majesty Past now respects Spirit Special Rules that restrict presence placement.
- Discord (III) now applies damage correctly in all cases.
- When replacing an Invader with Strife on the 2D map, the Strife on the new Invader is now much clearer to see.
- Isolate from Fear Cards now interacts properly with Ocean's Hungry Grasp.
- Far-Flung Herds (The Habsburg Monarchy 6) now correctly interacts with Invaders who have Strife.
- The game no longer gets stuck in A Diversity of Spirits (solo) when a Power Card repeats itself.
- Fixed a problem with Unearth a Beast of Wrathful Stone where the threshold ability could not be used in some cases.
- When cascading Blight from one board to another, Scotland no longer incorrectly allows you to choose which board adds extra Blight to the Ocean.
- Fixed a problem where Incarna could be treated as presence after choosing for it not to be.