
Spirit Island
iPad / Jeux
In the most distant reaches of the world, magic still exists, embodied by spirits of the land, of the sky, and of every natural thing. As the great powers of Europe stretch their colonial empires further and further, they will inevitably lay claim to a place where spirits still hold power - and when they do, the land itself will fight back alongside the islanders who live there.
Spirit Island is a cooperative settler-destruction strategy game designed by R. Eric Reuss and set in an alternate-history world around A.D. 1700. Players become different Spirits of the land, each with their own unique elemental powers, forced to defend their island home from colonizing Invaders spreading blight and destruction. Your Spirits work with the native Dahan to increase your power and drive the invading colonists from your island in this strategic area-control game.
Spirit Island includes:
• Free access to unlimited plays of the tutorial game
• Create custom games with up to 4 available spirits and play 5 full turns
• 36 Minor Power cards that enhance the abilities of your Spirits
• 22 Major Power cards with more powerful effects to devastate the Invaders
• A modular island, made up of 4 balanced island boards, for a variety of layouts
• Thematic island boards that reflect the canonical island and provide a new challenge
• 15 Invader cards driving a distinctive Invader expansion system
• 2 Blight cards with challenging effects as the Invaders blight the Island
• 15 Fear cards with beneficial effects, earned as you terrify the Invaders
Every rule & interaction in the game has been carefully adapted and thoroughly tested by expert Spirit Island players, as well as the designer himself. If you’re wondering how a certain situation works in Spirit Island, this game is the ultimate rules lawyer!
Features:
• Original dynamic music composed by Jean-Marc Giffin brings Spirit Island to life. Each Spirit has unique musical elements that wax and wane as the game progresses.
• 3D Textured maps bring a realistic look and isometric perspective to the Island.
• 3D Classic maps present the Island the way it looks on the tabletop.
• 2D Classic maps provide a simplified top-down option for all you number crunchers out there.
When you are ready for more, choose the best option for your budget to unlock the full game, including cross-platform online multiplayer with friends and others from around the world.
Purchase the Core Game - Permanently unlocks all content from the Core Game and Promo Pack 1, including 6 additional Spirits, 4 double-sided Island Boards, 3 Adversaries, and 4 Scenarios for a wide variety of play and fine-tuned challenge.
Or, purchase Horizons of Spirit Island - Permanently unlocks all content from Horizons of Spirit Island, an introductory set of content with 5 Spirits tuned for new players, 3 Island Boards, and 1 Adversary.
Or, subscribe for Unlimited Access ($2.99 USD/month) - Unlocks all content during the term of your subscription. Includes all Core Game content, Promo Pack 1, Branch & Claw, Horizons of Spirit Island, Jagged Earth, as well as all future content as it becomes available.
Also available:
• Branch & Claw expansion with 2 Spirits, an Adversary, 52 Power Cards, new Tokens, 15 Fear Cards, 7 Blight Cards, 4 Scenarios, and an Event Deck.
• Jagged Earth expansion with 10 Spirits, 2 double-sided Island Boards, 2 Adversaries, 57 Power Cards, new Tokens, 6 Fear Cards, 7 Blight Cards, 3 Scenarios, 30 Event Cards, 6 Aspects, and more!
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Quoi de neuf dans la dernière version ?
This update has several improvements and bug fixes, including:
- Adversaries with dynamic additional loss conditions and/or Escalation effects now show context-sensitive information for those on their full size panel in-game.
- Powerstorm's threshold now works correctly when reached via Shifting Memory of Ages' Prepared Elemental Markers.
- Fixed an issue in which Wood Seeks Growth, Humans Seek Freedom could cause a desync in multiplayer if used on a land without your Presence and with another Spirit's Presence.
- The game no longer gets stuck in multiplayer if Forsake Society to Chase After Dreams gathers Explorers into a land under the effect of Observe the Ever-Changing World.
- Choosing if lands are considered adjacent to an Isolated land will no longer get stuck in multiplayer.
- Scatter to the Winds is now able to push Invaders to an Isolated land.
- Fixed an issue where the island could render incorrectly (too large, upside down, etc) on the end game screen.
- When combined with Brandenburg-Prussia, Sweden's Royal Backing will no longer incorrectly place towns based on the upcoming Invader card instead of the discarded one.
- Fixed an issue where if Cast Down into the Briny Deep destroys a board, or Dream of the Untouched Land adds a board, in some situations, Second Wave would incorrectly determine the island is disconnected.
- When Slip the Flow of Time reclaims a card from play, the small innate power summary panel now shows the correct number of elements.
- Fixed a visual issue on the 2D map in Dahan Insurrection related to moving Dahan into a land with multiple Invaders and Strife.
- Dry Wood Explodes in Smoldering Splinters now prompts you to choose whether to use the 1 Energy to make it fast or other effects allowing it to be played fast.
- Draw Strength From It While You Can (Numinous Crisis event) no longer incorrectly removes blight based on the number of boards and not players.
- Forsake Society to Chase After Dreams is now able to replace Thieves with Explorers in the Despicable Theft scenario.
- Fixed an issue where minimizing the discard pile during a Reclaim One effect, then re-opening the discard pile to complete the reclaim could cause the reclaimed power to be immediately discarded again.