
ShapeScript
macOS / Graphisme et design
ShapeScript is a 3D modeling program for people who don’t like 3D modeling programs.
Instead of dragging polygons and vertices around in a GUI, ShapeScript lets you define your models precisely using code. No artistic skills are required - ShapeScript does all the drawing for you.
The ShapeScript app includes a parser for a simple language (also called “ShapeScript”). ShapeScript (the language) is a cross between a markup language and a programming language.
You don’t need to be a programmer to use ShapeScript. If you have ever worked with any kind of structured text like JSON or HTML then it should come naturally. But if you do have experience with programming, then you can apply those skills to create even more complex models by using loops, functions and variables to procedurally generate geometry.
Quoi de neuf dans la dernière version ?
• Model info — Added mesh volume to model info.
• Meshes — Added mesh.volume member.
• Meshes — Added mesh.triangles and polygon.triangles members.
• Functions — Added sum() function.
• Syntax — Added partial ranges using the new "from"operator.
• Crash fix — Fixed crash when extruding single-point paths.
• Bug fix — Fixed bug with returning subscripted values.
• Bug fix — Fixed some bugs with negative or reversed ranges.
• Bug fix — Fixed shape selection menu.