
ShapeScript
macOS / Graphisme et design
ShapeScript is a 3D modeling program for people who don’t like 3D modeling programs.
Instead of dragging polygons and vertices around in a GUI, ShapeScript lets you define your models precisely using code. No artistic skills are required - ShapeScript does all the drawing for you.
The ShapeScript app includes a parser for a simple language (also called “ShapeScript”). ShapeScript (the language) is a cross between a markup language and a programming language.
You don’t need to be a programmer to use ShapeScript. If you have ever worked with any kind of structured text like JSON or HTML then it should come naturally. But if you do have experience with programming, then you can apply those skills to create even more complex models by using loops, functions and variables to procedurally generate geometry.
Quoi de neuf dans la dernière version ?
• Minkowski sum — Added minkowski command for creating a Minkowski sum of meshes or paths.
• Editing — Added Keep in Front option to pin document window in front of other apps.
• Export — Added support for exporting OpenSCAD CSG (Constructive Solid Geometry) files.
• Import/Export — Added support for importing and exporting OFF (Object File Format) files.
• Syntax — Custom blocks now accept child objects via implicit children parameter.
• Syntax — Added fonts property for listing available fonts.
• Syntax — Made font command name matching more lenient.
• Syntax — The sum function now works with vector inputs.
• Debugging — Improved error messaging for mismatched angle types.
• Debugging — Improved function parameter type inference.
• Debugging — Improved type error messages.
• Performance — Significantly improved performance when extruding complex paths such as text.
• Improvement — The smoothing command now works with imported meshes.
• Improvement — Improved vertex color blending for hull and extrusion commands.
• Crash fix — Fixed crash when a function has duplicate parameter names.
• Bug fix — The loft command now works correctly again with paths containing a single point.
• Bug fix — Fixed some bugs with transform commands and properties in custom blocks.
• Bug fix — Accessing mesh and polygon member properties now works for tuples of meshes/polygons.
• Bug fix — Fixed cache invalidation bug when using smoothing or hull commands.