ShapeScript
macOS / Graphisme et design
ShapeScript is a 3D modeling program for people who don’t like 3D modeling programs.
Instead of dragging polygons and vertices around in a GUI, ShapeScript lets you define your models precisely using code. No artistic skills are required - ShapeScript does all the drawing for you.
The ShapeScript app includes a parser for a simple language (also called “ShapeScript”). ShapeScript (the language) is a cross between a markup language and a programming language.
You don’t need to be a programmer to use ShapeScript. If you have ever worked with any kind of structured text like JSON or HTML then it should come naturally. But if you do have experience with programming, then you can apply those skills to create even more complex models by using loops, functions and variables to procedurally generate geometry.
Quoi de neuf dans la dernière version ?
• Bug fix — Fixed rendering of nested transparent objects.
• Bug fix — Fixed spurious type mismatch warning.
• Bug fix — Unterminated block comments now produce an error.
• Bug fix — Fixed loft command when lofted shapes have different numbers of points.
• Crash fix — Fixed crash with non-finite scale or position values.
• Import — Added support for tilde in import paths.
• Import — Added size limits for imported files.
• Improvement — Improved cancellation responsiveness.